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Key Features:
Communication Management
The Broadcast Server manages communications between the netwrok managemnet
system and Broadcast players. It automatically routes content to the specified
players via the specified networks
Player ID
and Grouping
Each player has a
unigue identification and can be organized in groups so broadcasts can
ba targeted to selected locations
Error Correction
and Back-Channel
The Broadcast Server supports error checking with players, and can send
corrected data via redundant transmissions or a back-channel
Multiple Authoring
Stations
The Broadcast Server allows multiple authoring stations to submit content
for different players, and manages what content goes where
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